Blanche Blag

reblogged: (via)
2 notes
November 26, 2018
floatillion-blog:
“Released “The Bath Crone,” a little comic that only takes a few minutes to read/play! The first in a series of experiments in adapting the medium of comics into 3D environments. Featuring 100% unique, non-tiling painted...

floatillion-blog:

Released “The Bath Crone,” a little comic that only takes a few minutes to read/play! The first in a series of experiments in adapting the medium of comics into 3D environments. Featuring 100% unique, non-tiling painted textures.

Read it here, free and in your browser: https://desktop-metaphor.itch.io/the-bath-crone

 
reblogged: (via)
4,646 notes
April 22, 2017
dojo-casino:
“me and my dm like yobby.
”
Yes.

dojo-casino:

me and my dm like yobby.

Yes.

 
reblogged: (via)
4,646 notes
April 22, 2017
dojo-casino:
“me and my dm like yobby.
”
Can I reblog more than once?

dojo-casino:

me and my dm like yobby.

Can I reblog more than once?

 
reblogged: (via)
2 notes
July 15, 2014
floatillion:
“ Not to give anything away, but the highlight of this comic is definitely that stunning Garfield puzzle so you’re not missing much if you don’t CLICK HERE
”

floatillion:

Not to give anything away, but the highlight of this comic is definitely that stunning Garfield puzzle so you’re not missing much if you don’t CLICK HERE

 
reblogged: (via)
1 note
reblogged: (via)
16 notes
June 13, 2014

lake boy

armcrow:

my comic, lake boy, wrapped up today, coming to 80 pages.

image

early drawing of lake boy

Read More

reblogged: (via)
2 notes
February 6, 2014

RawView: 8:Capsule

rawketlawncher:

8:Capsule

Alternate Title: Perception and Thinking Inside(?) the Box

I don’t usually come across games that surprise me more than they actually should. When I was about to play 8:Capsule, I was expecting some arcade action with puzzles and when I did finish the game, I really had action(a very little bit of it) and puzzles so no surprises there. What I found surprising, however, was that 8:Capsule managed to help my brain figure out what to do via visual/audial clues without giving clear objectives; you know, in a in-yo-face fashion. This is more about in-game objectives as other information such as controls are written in the Readme file, accompanied with an interesting introduction. This way, 8:Capsule gives you the fundamentals(curiosity/motivation to play and what buttons to press) and leaves the rest to your perception. What has science done?

Read More

My friend’s old game got a new glowing review! Very neat and nice.

Fun fact: The terrifying sound at the end of 8:Capsule was compiled out of a series of sound files I made, they were originally supposed to be creepy dialog for some NPCs that got cut.

reblogged: (via)
658 notes
December 30, 2013
christinelove:
“ I’d like to announce our new project that I’ve alluded to a whole bunch: My Twin Brother Made Me Crossdress As Him And Now I Have To Deal With A Geeky Stalker And A Domme Beauty Who Want Me In A Bind!! or, Ladykiller in a Bind
An...

christinelove:

I’d like to announce our new project that I’ve alluded to a whole bunch: My Twin Brother Made Me Crossdress As Him And Now I Have To Deal With A Geeky Stalker And A Domme Beauty Who Want Me In A Bind!! or, Ladykiller in a Bind

An erotic visual novel about social manipulation and girls tying up other girls, by the team that made Analogue. Ladykiller in a Bind will be out in 2015! Please look forward to it~